Megumin, chaotic female elven Wizard ------- ---------- |.....| ........ |...... ----.....---- -- |..<... .|...|%%|.....|..|..(|. |...... .|...|%%|.....-..|.(.|. |.....| .|...|..|.....|..|...|.. -.-..-- .|...|-|-.!...-----|--|--- | | - ----|--.......)0............| |.........))0.{...[..{..........| - -----|-....---0--0..........| .|...|---.|....|.----|---- .|..||..|.|).@.|.|..|....| .|...|.0+.|.(I.|0|..|....| .|...|..|.|....|.-..|....| -------.------.--------- ........0.0............. ------------------------ Megumin the Thaumaturge Experience level: 8 Strength: 10 Dexterity: 18 Constitution: 13 Intelligence: 18 Wisdom: 13 Charisma: 9 Health: 0(47) Energy: 26(104) AC: 6 Gold: 42 Moves: 4261 Your Inventory: Coins $ - 42 gold pieces Weapons G - 2 uncursed [+0] daggers (wielded) L - a cursed [-4] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) r - a [blessed] fireproof +0 pair of speed boots (being worn) T - a [blessed] fireproof +2 cornuthaum (being worn) Comestibles m - an [uncursed] python corpse s - 7 [uncursed] food rations w - an [uncursed] melon B - 2 [uncursed] slime molds I - an [uncursed] fortune cookie N - an [uncursed] tin [of hobbit meat] O - an [uncursed] lichen corpse V - an [uncursed] tin of spinach Scrolls i - an uncursed scroll of remove curse j - an uncursed scroll of light k - an uncursed scroll of teleportation A - an uncursed unlabeled scroll [of blank paper] C - a blessed scroll of teleportation D - an uncursed scroll labeled NR 9 [of confuse monster] Potions f - an uncursed potion of gain ability g - an uncursed potion of fruit juice h - an uncursed potion of sleeping l - an [uncursed] potion [of sickness] t - an uncursed gooey potion [of gain energy] u - an uncursed indigo potion [of blindness] Rings d - an uncursed ring of shock resistance (on right hand) e - an uncursed +2 ring of increase damage (on left hand) x - an uncursed [+0] ring of increase damage E - an uncursed plain ring [of regeneration] H - a cursed [-1] wedding ring [of protection] Wands c - an uncursed wand of enlightenment (0:11) p - a [blessed] wand of slow monster [0:1] U - a [cursed] wand of light [0:13] Tools n - an uncursed blindfold o - an uncursed wooden flute y - an [uncursed] magic whistle R - the [uncursed] Master Key of Thievery Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||||.] b - identify 3 divination 77% [|||||||.] c - detect unseen 3 divination 77% [|||||||.] d - sleep 1 enchantment 0% [||||||||] e - light 1 divination 0% [||||||||] f - magic missile 2 attack 0% [||||||||] g - charm monster 3 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Skilled / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 255. Your alignment was 26 / 31. Monster difficulty range was 1 - 7. Level difficulty was 7. You were immune to sleep. You were immune to electricity. You were magic-protected. You resisted physical damage. You were blinded. You saw invisible. You were warned. You were clairvoyant. You had infravision. You had teleport control. You had a +2 damage bonus. You were very fast. Your luck was zero. You are dead. Vanquished creatures: a ghost a small mimic a shocking sphere a large cat a python a panther a mumak an orc mummy a dwarf mummy a blue jelly a plains centaur a snake an ape 2 fire ants an imp a water nymph 2 rock piercers a rock mole 2 fog clouds 2 yellow lights a violet fungus 2 gnome lords a gnomish wizard a black naga hatchling a golden naga hatchling a straw golem a paper golem 2 kittens 7 dwarves 2 kobold lords 2 kobold shamans an iguana 3 acid blobs a gas spore a hobbit a large kobold 2 giant rats 32 gnomes 4 jackals a fox a kobold a goblin 6 grid bugs 4 lichens 2 kobold zombies a newt 106 creatures vanquished. Voluntary challenges: You used a wielded weapon 60 times. You read items or engraved 14 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 3 wishes. You used 3 wishes for magical items. You wrote Elbereth's name 3 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 an altar to Anhur, a fountain a long staircase Level 2 a general store, a fountain Level 3 a potion shop, a fountain, a sink Level 4 some fountains, some sinks stairs to The Gnomish Mines Level 5 many fountains Level 6 a fountain stairs to Sokoban The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 8 <- You were here some shops, a temple to Anhur, a magic chest, some fountains Sokoban: Level 5 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:31 you wished for "+2 blessed fixed speed boots". On T:73 you reached level 2 of The Dungeons of Doom. On T:153 you reached level 3 of The Dungeons of Doom. On T:308 you advanced to experience level 2. On T:459 you reached level 4 of The Dungeons of Doom. On T:497 you reached level 5 of The Dungeons of Doom. On T:543 you advanced to experience level 3. On T:553 you advanced to experience level 4. On T:813 you advanced to experience level 5. On T:837 you reached level 6 of The Dungeons of Doom. On T:1086 you reached level 1 of The Gnomish Mines. On T:1093 you advanced to experience level 6. On T:1592 you advanced to experience level 7. On T:1639 you reached level 2 of The Gnomish Mines. On T:1979 you reached level 3 of The Gnomish Mines. On T:2168 you wished for "Master Key of Thievery". On T:2583 you wished for "+2 blessed fixed cornuthaum". On T:2620 you advanced to experience level 8. On T:2856 you reached level 3 of Sokoban. Latest messages: Your movements are slowed slightly because of your load. You try to feel what is lying here on the floor. It bites! [HP-2=43] A nearby voice intones: "Pilgrim, you enter a sacred place!" You experience a strange sense of peace. Wait! There's something there you can't see! It gets angry! It is hit. It hits! It kicks! [HP-15=28] It hits! It kicks! You hear a mumbled curse. [HP-12=16] You are hit! It hits! You die... Final status: Goodbye Megumin the Wizard... You died in The Gnomish Mines on dungeon level 7 with 7222 points, and 42 pieces of gold, after 4261 moves. You were level 8 with a maximum of 47 hit points when you died.